ELDEN RING: Patch Notes 1.05 (2024)

ELDEN RING Notice of Update Distribution – Version 1.05

We are distributing an update to improve the stability of gameplay and to adjust balance.
We apologize for the inconvenience, but please apply the latest update before you enjoy the game.

Targeted Platform

PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam

Major Changes Included in the Latest Update

Additional elements

  • In transactions with the NPC "Twin Maiden Husk", the following Bell Bearing items have been changed so that their liberated status will be carried over to the NG+ play.
  • Bone Peddler's Bell Bearing/Meat Peddler's Bell Bearing/Medicine Peddler's Bell Bearing/Gravity Stone Peddler's Bell Bearing/Smithing-Stone Miner's Bell Bearing/Somberstone Miner's Bell Bearing/Glovewort Picker's Bell Bearing/Ghost-Glovewort Picker's Bell Bearing
  • Added emphasis to the choice of the Sacred Flask and several other options that can be strengthened in the grace menu
  • Added sound effects when other players' summon signs appear

Bug fixes

  • Fixed a bug where equipment could be changed from the equipment menu during the use of a skill under certain circ*mstances.
  • Fixed a bug in the "War Cry" skill where the effect was applied to a weapon that was not the target of the skill.
  • Fixed a bug where some actions of the "Barbaric Roar", "War Cry", and "Troll's Roar" recovery time was longer than expected.
  • Fixed a bug where the effects of the "Determination" and "Royal Knight's Resolve" skill does not always wear off with certain weapons.
  • Fixed a bug in which some attacks of the "Ice Spear" skill are unguardable.
  • Fixed a bug that caused the attack power of some skills to be reduced when using the "Golden Vow" skill.
  • Fixed a bug that the light wave of the "Moonlight Greatsword" skill sometimes does not aim at the locked-on target.
  • Fixed a bug that caused damage to allies when using the "Seppuku" skill under certain circ*mstances.
  • Fixed a bug that caused the increase in attack power of the "Seppuku" skill to be higher than expected for some attack motions.
  • Fixed a bug in which a status effect was applied when using the "Hoarah Loux's Earthshaker" skill.
  • Fixed a bug where the "Waves of Darkness" skill would not hit the enemy with a spinning cleave.
  • Fixed a bug that caused unintended motions to be played when switching to a different sorceries or incantations while using a sorcery or incantation.
  • Fixed a bug that the FP consumption increased when using the sorceries "Magma Shot" and "Roiling Magma" while riding a horse.
  • Fixed a bug where the “Claw Talisman” effect was not applied when jumping with the "Starscourge Greatsword" in both hands.
  • Fixed a bug that the power of two-handed attacks except jump attack of the weapon "Golem's Halberd " is different from expected.
  • Fixed a bug that when using the weapon "Pulley Crossbow" with the left hand while the right hand weapon was given an attribute by magic or item, the effect was given to the "Pulley Crossbow" as well.
  • Fixed a bug in which arrows and bolts that did not match the type of long-range weapon could be released in certain procedures.
  • Fixed a bug in which guard boost was reduced when some weapons were strengthened to the maximum.
  • Fixed a bug in which the attributes of weapons could be changed while the inventory had reached its maximum capacity and the ashes of war could not be changed.
  • Fixed a bug that caused the boss "Malenia, Goddess of Rot" to have low HP under certain circ*mstances.
  • Fixed a bug that allowed enemies to be attacked from outside the fog in certain areas.
  • Fixed a bug in online multiplayer where, when a boss is defeated in the host's world as a cooperative player, the same boss may not appear in your world.
  • Fixed a bug that prevented the battle with the boss "God-Devouring Serpent" from progressing under certain circ*mstances.
  • Fixed a bug that prevented hostile NPCs from appearing under certain circ*mstances.
  • Fixed a bug that prevented the event of the NPC "Alexander, Warrior Jar" from progressing under certain circ*mstances.
  • Fixed an issue where the item "Sacred Flask" is not restored after destroying a group of enemies under certain circ*mstances.
  • Fixed a bug that under certain circ*mstances, after defeating the boss "Starscourge Radahn", the user could not move from the map to the grace.

*If you cannot move from the map to the grace, you can move to the grace by touching the grace "Starscourge Radahn”.

  • Fixed a bug that prevented found sites of grace from registering on the map under certain circ*mstances.
  • Fixed a bug that prevented some graces from being able to be touched when approached under certain circ*mstances.
  • Fixed a bug that allowed hostile guests to enter boss areas under certain circ*mstances.
  • Fixed a bug that prevented a critical hit from behind from hitting in hostile multiplayer.
  • Fixed a bug that caused performance to slow down when the "Sentry's Torch" weapon was equipped under certain circ*mstances.
  • Improved stability of online multiplayer between PS4 and PS5
  • Improved loading times for the Xbox Series X|S version
  • Fixed a bug that the master volume setting was not reflected in some cutscenes
  • Improved stability of online multiplayer.
  • Fixed a bug that caused sounds to play differently than expected in some situations.
  • Fixed a bug that caused the player to become inoperable and die in certain locations.
  • Fixed a bug in which the drawing and hit detection were different than expected in some maps.
  • Fixed a bug in some maps that allowed players to reach unexpected locations with certain procedures.
  • Fixed some texts.
  • Several other performance improvements and bug fixes

Additions and modifications for PC version only

  • Added keyboard/mouse operations that can be input in "PRESS ANY BUTTON" on the title screen.
  • Added "Return to Desktop" to the system item on the main menu for exiting the game.
  • Changed so that mouse click input is not reflected when switching windows to active.
  • Fixed a bug that slowed performance when changing "Screen Mode" and "Resolution" in a special procedure.

The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 1.05

Regulation Ver. 1.05

Online play requires the player to apply this update.

We will continue to provide improvement update in the future so you can enjoy ELDEN RING more comfortably.

Please stay tune for more news.

ELDEN RING: Patch Notes 1.05 (2024)

FAQs

Is Elden Ring easy to 100%? ›

It's really not that hard to 100% ER, friendo. Certainly not as hard as the Souls series where you needed to do covenant quests/multiplayer. Edit: the cheese would be save scumming for different endings so you wouldn't have to actually beat the game 3 different times.

How many hours to 100 percent Elden Ring? ›

And become the Elden Lord. How long is Elden Ring? When focusing on the main objectives, Elden Ring is about 59½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 132 Hours to obtain 100% completion.

Is Elden Ring ridiculously hard? ›

Speaking as a big fan of Dark Souls, Dark Souls 2 and Elden Ring — yes. These games are too hard, and I have invested an embarrassing amount of time in beating them. Of course, the difficulty is much of the appeal of these games, and there is great satisfaction in taking down a boss that once seemed invincible.

What is the hardest challenge in Elden Ring? ›

The hardest challenge in all of Elden Ring is keeping people alive in co-op. It can't be done.

Can you get all stats to 99 in Elden Ring? ›

While there is a “hard cap” maximum level of 99 in Elden Ring that all of the eight main stats can be increased up to, there are also “soft cap” levels at which the Attributes begin to advance with diminished returns at different rates.

How many people have 100 percent Elden Ring? ›

8.7% of players have 100% achievements :: ELDEN RING General Discussions.

What is the longest game to 100%? ›

Gaming News: What Game Takes The Longest to Reach 100%? Reddit Users Share Their Insights
  • Summary. Final Fantasy XIV's fishing achievement alone took 10 years for one player. ...
  • Final Fantasy XIV – A Fishy Tale. ...
  • EVE Online – The Skillful Wait. ...
  • Stanley Parable – Time Offwards. ...
  • Lost Planet 2 – Speedrun Records.
May 20, 2024

How long does it take for a normal person to beat Elden Ring? ›

If you're pursuing the simplest path to the end without engaging much with side quests, stories, alternative endings or distractions, you can expect a 50-70 hour campaign.

How many runs does it take to get to max level in Elden Ring? ›

1 Billion+ Runes

Hitting the level cap in Elden Ring is a pretty lofty goal, as it will require players to farm a total of 1,692,558,415 Runes. Although the level cap being 713 might seem a bit arbitrary at first, it is because players cannot level up any of their stats beyond 99.

Is Shadow of Erdtree too hard? ›

It's easy to characterise some of that backlash as naivety. It is entirely unsurprising that Shadow of the Erdtree is difficult. Elden Ring is difficult, and so this DLC – locked behind two of the base game's most challenging bosses – was bound to be a hurdle designed for the most dedicated fans.

Is DLC harder than main game Elden Ring? ›

Once the Tarnished begins to consume the Scadutree Fragments, the difference in difficulty between the DLC and the base game narrows, making it closer to the same level. So, the DLC might be harder at first, but it doesn't mean that it stays that way.

What is the hardest class to play as in Elden Ring? ›

There is no questioning that the Wretch provides Elden Ring's most challenging experience by far, particularly in the early game. It continues the tradition of the "Deprived" class from Dark Souls by starting the player as a half-naked warrior with low (albeit balanced) stats and a nigh-useless club.

What is the easiest fight in Elden Ring? ›

Ancestor Spirit is one of the easiest main fights in the game and most players will have little problem with the encounter. The boss has several attacks that are well-telegraphed and can be easily avoided.

Is it possible to 100% Elden Ring in one run? ›

You can get all three endings in one playthrough if you save after beating the final boss but before interacting with Marika (you must still have the "Fractured Marika" Site of Grace), upload your save data to the cloud, complete an ending, and then download the previously uploaded save file and repeat until you have ...

Is it hard to complete Elden Ring? ›

Elden Ring Is An Incredibly Hard Game To Complete

It cannot be denied that Elden Ring is among the most difficult modern video games. As with FromSoftware's other iconic Soulsborne games, it is characterized by its punishing boss battles and unusual level-up system.

Can Elden Ring be easy? ›

Elden Ring Has An Easy Mode Now And It Actually Works.

How hard is it to reach max level in Elden Ring? ›

The highest level players can get in Elden Ring is 713, meaning players must farm well over 1 billion Runes, which is an absurd amount. Leveling up means spending a certain amount of XP to increase a single stat by one point.

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